Identity and portrayal
Appearance
Appearance not locked strongly enough for new artwork.
Voice and manner
Blunt, economical and duty-focused.
Skills, Essan and limitations
Mine security, command, tunnel risk and frontier defence.
Knowledge limits
Knows the mine settlements, local threats and practical value of essence-storing minerals.
Core psychology
External goalKeep the mining settlements and workers alive.
Internal needRecognise that Olivia can become an asset without ignoring her danger.
FearTunnel disaster, wild threats and uncontrolled rune use.
Defining flaw or pressurePractical suspicion can narrow into inflexibility.
Arc by story stage
ArrivalReceives Olivia in the southern mine region.
Mine crisisCoordinates survival while Olivia learns precise use of power.
RecognitionBecomes part of the evidence that Olivia has changed.